![]() ![]() ![]() ![]() Once again though, I wouldn't go for Expert nor Ironman on either version because those to me are just complete garbage. I rarely think striking the legs would be useful unless you want to occupy a space and make it more difficult to get interrupted. On my last Wildfire campaign, unless I had good aim on a merc and good agility, my focus typically had been targeting the torso and not the head - and this worked really well and resulted in me not being hit as often or critically for that matter - far, far less in fact. I don't agree that Wildfire is a little easier when you have upgraded mercs and weapons - it is a lot easier - trust me I know the difference. I would go for Wildfire, especially on realistic, because you shoot an enemy once in the head and I would say virtually 90% of them die instantly or have very serious damage done to them. ![]() But, this is why I like JA Online version so much is that you don't need to heal your guys and repair at all - just straight up combat - but much less tactical in many regards (for instance interrupt works the same but you cannot lay down in online version). To me, being shot is such a pain in the **** that reloading just makes me even more aggravated than being shot - the whole having to do it over again - I hate that. I vehemently oppose playing expert and/or Ironman on any of the JA series or any game like JA. So not until you have 2 towns will your first town initiate mining ore or gold or whatever for you - I can almost assume this. Not to mention, you also cannot be guaranteed a steady flow of income from Drassen early on in Wildfire if you free that town first. I totally agree that early on especially Wildfire will be more difficult because you have more enemies early on and more sectors - and that combination will already make it more difficult hands down. GOG I would say would be for classic JA lovers, while Wildfire must be for ones that enjoy tactics more. ![]()
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